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PieEngine

Github Link

A free and open source game engine in Java. It's more of a hobby project than a real engine, but feel free to use it if you want to.
I began making this project back in High School, after my game Squares, which was actually made by following this tutorial series by RealTutsGML. However, at many points during the tutorials I would stop to add my own stuff.
This spurred me to create a project that held the basics of a game so that I would not have to start from scratch every single time, which led to the creation of the PieEngine and the tests Space Game and Chrome Dinosaur. Subsequent, better games were made in the engine, but were unfortunately lost to time after my hard drive failed (now I know to back up all my stuff). At the time of high school, I thought I was a great programmer, but now realize that I was wrong, and many aspects of this project could have better design.
This brings us to today, I am going back through and updating the game engine with actually good features such as: vector-based collisions, real menus, smart image clipping, and more!

SaveCoords for Minecraft

Github Releases Link

This is a Minecraft plugin for those who don't want to add a /home command nor have to take a screenshot/pull out a pencil and paper every single time they want to mark down their current coordinates when they find/make something they want to find again.
Commands Added: /setcoords [positionName]: Notes down a position and adds it to the list of coords the player has saved to the server with the name entered<= /listcoords: Shows the player the names of all coords the coords they have saved on the server /seecoords [positionName]: Displays the coords for the location name entered /removecoords [positionName]: Has the player enter the name of a saved location and removes it from the saved list